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Create start script

Configure executable path, networking overrides, logging, and performance flags for ArmaReforgerServer.exe.

Executable & config

Core launch path and the JSON config the server should load.

The server executable to run

The JSON server configuration

Seconds until reloads the scenario when session ends

This will overwrite serverconfig.json

This will overwrite serverconfig.json

This will overwrite serverconfig.json

This will overwrite serverconfig.json

Prints scenarios to game logs

load a previous game session

Launch local server and load selected world

Starts up an RplSession in local client mode


Performance & networking

FPS caps, streaming budgets, and replication tuning.

Log stats in millisecond intervals

Server max FPS

Streams in relevant replicated entities for each client

Resolution Spatial Map cells should be set at in a

Client/server timeout value in milliseconds

How many stationary spatial map cells are allowed to be processed in one tick

Global streaming budget that is equally distributed between all connections

limit the amount of streams being opened for a client

This will overwrite serverconfig.json

How many batches before all AIs will be processed


Logging & debug

Log levels, directories, debugger hooks, and crash behaviour.

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